Military pilot
This character was created for a training project.
Low polygon model with Diffuse+ Specular+ Normal Mapping textures.
Created using 3dsmax + Zbrush+ Photoshop
Available for purchase directly from us with 20% discount (ask for email) or via Turbosquid
Units: centimeters
Polygons (11478 Polygons, 22247 Triangles, 11722 vertex):
Pilot Body: 5292 triangles, 2656 Vertex
Pilot Helmet: 7701 triangles, 4195 Vertex
SunGlasses: 2552 triangles, 1374 Vertex
Parachute: 5092 triangles, 2612 Vertex
Textures:
Pilot Body: Diffuse: 4096×4096
Normal Map: 4096×4096
Pilot Helmet: Diffuse 2048×2048
Normal Map: 2048×2048
Specular: 2048×2048
Sunglasses: Diffuse 512×512
Parachute: Diffuse 2048×2058
Normal Map 2048×2048
Specular: 512×512
Model rigged in 3dsmax with Biped + Skin.
Images captured from realtime viewport, not rendered.