Architecture visualization of realtime geometry

This is an old proyect from year 2006

I took care of:

-Photographs, documentation and mesurements

-Modeling and texturing (3dsmax and photoshop)

-Programming interactions in engine called Quest3D

The next video has been rendered using GI with the original geometry and textures of the project

And this video a much older video where you can see how the enviroment looks like in the realtime engine Quest3D (The original project)

The original project can be downloaded from this link (.exe project) and you can move freely around.